Characters use a number of trade points rather than startin gold, which can be exchanged for goods as described below:
STANDARD GEAR
|
PRICE
|
NOTES
|
Backpack
|
2
|
|
Basket
|
0.4
|
|
Bedroll
|
0.1
|
|
Blanket, winter
|
0.5
|
|
Firewood
|
0.1
|
|
Fish hook
|
0.2
|
(bone)
|
Pole, 10'
|
0.5
|
|
Rope
|
5
|
Hemp, 50'
|
Sack
|
0.5
|
|
Sewing needle
|
1
|
Bone
|
Sledge
|
5
|
|
Waterskin
|
1
|
|
SIMPLE
WEAPONS
|
Price
|
Notes
|
Light Melee
Weapons:
|
||
Dagger (Bone)
|
2
|
Bone weapon: -1 att and -1 dmg (min 1)
|
Dagger (Bronze)
|
30
|
Bronze weapon, very rare (hence price)
|
Sickle (Bronze)
|
40
|
Bronze weapon, very rare (hence price)
|
One handed
melee weapons:
|
||
Club
|
-
|
|
Shortspear
|
2
|
Flint tip: -1 att and -1 dmg (min 1)
|
Longspear
|
2
|
Flint tip: -1 att and -1 dmg (min 1)
|
Quarterstaff
|
-
|
|
Spear
|
5
|
Flint tip: -1 att and -1 dmg (min 1)
|
Whip
|
1
|
Non exotic under homebrew rules for tribespeople
|
Ranged Weapons
|
||
Dart
|
0.5
|
|
Sling
|
-
|
|
Sling pellets
|
-
|
Specially selected stones
|
MARTIAL
WEAPONS
|
Price
|
Notes
|
Light Melee
Weapons:
|
||
Throwing Axe
|
8
|
Stone axe: -1
att and -1 dmg (min 1)
|
Hand Axe
|
6
|
Stone axe: -1 att and -1 dmg (min 1)
|
Short Sword (Bronze)
|
60
|
Bronze weapon, very rare (hence price)
|
One handed
Melee Weapons
|
||
Battle Axe
|
70
|
Bronze weapon, very rare (hence price)
|
Warhammer
|
12
|
Stone head:-1 att and -1 dmg (min 1)
|
Two Handed
Martial Weapons
|
||
Greataxe
|
100
|
Bronze weapon, very rare (hence price)
|
Great Club
|
5
|
|
Ranged Martial
Weapons
|
||
Shortbow
|
25
|
|
Arrows (20)
|
1
|
Flint head: -1 att and -1 dmg (min 1)[/TABLE]
|
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